I enjoyed it quite a bit but just found it a little unsatisfactory. I was intrigued when SU&SD previewed it last year and picked it up fairly soon after it was available. You know, I’ve been thinking the same thing. I'm curious what the big fans in the community have to say, and how people compare it to other Indiana Jones type games like Quest for El Dorado, Tikal, Tobago, Karuba none of which I have played. Maybe there is some big concept I am missing that is ruining the game for me. I haven't finalized my opinion of this game but it's not something I'm looking to go back and play anytime soon. I think there is a really fun game here, sans the racing aspect. Every move feels like an exercise in min/maxing because of the round tracker and the race mechanism. The worker placement never expands beyond 2 explorers, and there are only certain ways to get extra worker actions through cards. The deckbuilding is very minimal and it feels like you can almost win the game with no deck. I had really high expectations based on the almost universal praise for this game and it's ascent into the BGG top 100, but after playing it, I don't see anything special about it. There is also a fair amount of luck involved for such a Euro style game. The rules are fairly uncomplicated but the strategy seems like it has a steep learning curve and a beginner will never beat an experienced player. Lost Ruins of Arnak recently hit BGA and I learned the rules and have played around 10 games.
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